Game of Life

Project Status   

Project Type   

Project Duration   

Software Used   

Languages Used   

Finish           

University project             

~1 months

Visual Studio

C#

Play my Game!

Please feel free to play and let me know your opinions. Download the source code to see the entire project!

Source Code!

Reveal Teaser Trailer

Game of Life is a type of computer simulation known as a cellular automaton.
Enjoy a relaxing entreating experience!

SUMMARY OF RESPONSIBILITIES

Game of Life was made in 1 month. The project was created in C# I use a design templet to make the visual design. created every code including visual design.

Screenshots

Some Features of the Game

image

Randomize Cellular Gameplay Mechanics

Randomize Cellular - Randomize Cellular automata life automata life.

DESIGN PROCESS Summary

Conway’s Game of Life is a type of computer simulation known as a cellular automaton (automaton is the singular form, automata the plural.) Cellular automata are essentially mathematical models of complex systems important to many fields of study including mathematics, biology, chemistry and physics.


The “game” was originally devised by British mathematician John Horton Conway in 1970. Conway was building upon work done in the 1940s by Hungarian-American mathematician John Von Neumann. Von Neumann was attempting to modal a type of machine that could make copies of its self (or self-replicate) and he eventually found such a machine could be represented by a 2 dimensional array of cells.
In 1970 Conway took this concept and radically simplified the rules to produce his “Game of Life.” In October of 1970 Conway’s game was first popularized through Martin Gardner’s Mathematical Games column in Scientific American magazine and immediately began receiving much attention. Its success in the ‘70s had in large part to do with the availability of computers to run the simulations (something Von Neumann didn’t have.)


In 1970 Conway took this concept and radically simplified the rules to produce his “Game of Life.” In October of 1970 Conway’s game was first popularized through Martin Gardner’s Mathematical Games column in Scientific American magazine and immediately began receiving much attention. Its success in the ‘70s had in large part to do with the availability of computers to run the simulations (something Von Neumann didn’t have.)